Resource System Overview

Warigami's resource system is built around three primary materials that reflect the origami theme: Paper, Plumbum, and Pitch. These raw materials are refined into advanced resources needed for higher-tier units and buildings.

📜 Primary Resources

Raw materials gathered directly from the world.

  • Paper - Primary resource (regenerating)
  • Plumbum - Industrial resource (finite)
  • Pitch - Mystical resource (finite)

⚗️ Refined Resources

Advanced materials created through building processes.

  • Paperboard - Enhanced paper material
  • Parchment - Premium paper material
  • Pencilcore - Refined Plumbum
  • Paint - Processed Pitch
⚖️

Resource Balance: Plan gathering and consumption to avoid bottlenecks

🔄

Flow Management: Efficient Paper Pusher routes are crucial for sustained production

📊

Storage Caps: Maximum limits prevent hoarding and encourage active use

Primary Resources

The foundation of your origami economy, these resources are gathered from specific world nodes by specialized worker units.

Paper - The Lifeblood of Origami

📄

Paper

Primary Resource (Regenerating)
Source: Paper Pylons (regenerating)
Gathered By: Paper Pickers
Storage Limit: 10,000 units globally
Primary Use: Unit folding and building construction

Description

Paper serves as the fundamental building block of your origami civilization. It's your most abundant resource, required for virtually all unit and building production. Paper Pylons regenerate over time, providing a sustainable income stream.

Key Characteristics

  • Regenerating Source: Paper Pylons slowly restore Paper over time
  • Essential for Everything: Required for most folding operations
  • High Storage Cap: 10,000 unit limit allows for substantial stockpiling
  • Visible Transportation: Paper Pickers carry visible stacks while moving

Strategic Management

🔄

Sustainable Harvesting: Don't over-harvest Paper Pylons - let them regenerate

📈

Multiple Sources: Control multiple Paper Pylons for higher income

Efficient Routes: Position Paper Pickers to minimize travel time

Refinement Paths

Paper Plant Paperboard (3:1 ratio)
Parchment Plant Parchment (10:1 ratio)

Plumbum - Industrial Foundation

⛏️

Plumbum

Industrial Resource (Finite)
Source: Plumbum Pits (finite deposits)
Gathered By: Prospectors
Refined Into: Pencilcore (1:1 ratio)
Strategic Value: Mid-tier unit and building enabler

Description

Plumbum represents the industrial backbone of your empire. This finite resource is essential for accessing mid-tier technologies and units, making its efficient use crucial for long-term success.

Strategic Importance

  • Finite Supply: Each Plumbum Pit has limited resources
  • Tech Gatekeeper: Required for accessing advanced patterns
  • Pencilcore Production: Primary source of refined industrial material
  • Competitive Resource: Control of pits can determine map control
Plumbum → Pencilcore Conversion
Pressmen
Speed Multiplier
Efficiency
0
1x
Standard
1
1.5x
+50%
2
2x
+100%
3
2.5x
+150%
4
3x
+200%
⚠️

Finite Resource: Plan Plumbum usage carefully - it doesn't regenerate

🏃

Early Securing: Control Plumbum Pits early for strategic advantage

⚙️

Maximize Efficiency: Always staff Pencilcore Press with Pressmen

Pitch - Mystical Power Source

🌟

Pitch

Mystical Resource (Finite)
Source: Penman's Pitch Pool (finite)
Gathered By: Specialized workers
Refined Into: Paint
Strategic Value: Elite unit enabler

Description

Pitch represents the mystical essence that powers the most advanced origami creations. This rare, finite resource is essential for crafting elite units and accessing the highest tiers of technology.

Elite Applications

  • Paint Production: Refined into Paint for advanced plans
  • Elite Units: Required alongside Parchment for top-tier folding
  • Advanced Blueprints: Enables the most powerful building patterns
  • Mystical Enhancements: Powers special abilities and enchantments

🎨 Paint + Parchment

Elite Unit Combination
The most powerful units require both Paint and Parchment for folding

🔮 Mystical Properties

Special Abilities
Paint enables unique unit abilities and building enhancements

💎

Precious Resource: Pitch is extremely limited - use strategically

🎯

Elite Focus: Reserve Paint for game-changing units and upgrades

🏆

Victory Investment: Paint-enabled units often determine late-game outcomes

Refined Resources

Advanced materials created by processing primary resources through building facilities. These enable higher-tier units and advanced capabilities.

📋

Paperboard

Source: Paper Plant (3 Paper → 1 Paperboard)

Usage: Mid-tier unit upgrades and improved structures

Strategic Value: Bridge between basic and advanced capabilities

📜

Parchment

Source: Parchment Plant (10 Paper → 1 Parchment)

Usage: Elite units when combined with Paint

Strategic Value: Gateway to highest-tier content

✏️

Pencilcore

Source: Pencilcore Press (1 Plumbum → 1 Pencilcore)

Usage: Mid-tier units and advanced buildings

Strategic Value: Unlocks technological progression

🎨

Paint

Source: Processing facility (Pitch → Paint)

Usage: Elite units and mystical enhancements

Strategic Value: Enables game-winning capabilities

Resource Flow Management

Efficient resource flow is crucial for maintaining production and supporting your growing empire. The Paper Pusher system automates much of this process.

1

Gathering

Workers collect from resource nodes

2

Storage

Resources stored in buildings

3

Processing

Refinement in specialized buildings

4

Distribution

Paper Pushers deliver to folding units

Paper Pusher System

Automated Distribution Features

Auto-Pathing Intelligent route finding between storage and folding units
Visible Stacks Carry visual indicators of transported resource types
Priority System Automatically prioritize critical production needs
Interruption Handling Resource piles remain if pusher is stopped mid-delivery

Flow Optimization Tips

🏗️

Strategic Building Placement: Position refinement buildings near resource nodes

👥

Worker Balance: Maintain proper ratios of gatherers to pushers

📊

Bottleneck Monitoring: Watch for resource accumulation points

Storage Management

Resource caps prevent endless accumulation and force strategic decision-making about when and how to use your materials.

Global Storage Limits
Resource Type
Storage Limit
Notes
Paper
10,000 units
Combined across all buildings
Paperboard
1,000 units
Shared advanced resource pool
Parchment
1,000 units
Shared advanced resource pool
Pencilcore
1,000 units
Shared advanced resource pool
Paint
1,000 units
Shared advanced resource pool

Strategic Implications

📊 Resource Planning

  • Storage caps force active resource usage
  • Prevents indefinite resource hoarding
  • Encourages continuous production and expansion
  • Balances economic versus military investment

⏰ Timing Decisions

  • When to convert Paper to refined resources
  • Whether to stockpile or spend immediately
  • Balancing current needs with future plans
  • Managing finite resource allocation

Resource Optimization Strategies

🔄 Early Game Focus

Paper Dominance
Establish multiple Paper Pylon control and efficient Paper Picker routes for sustainable income

⚙️ Mid Game Transition

Industrial Expansion
Secure Plumbum sources and establish Pencilcore production for technology unlocks

🎨 Late Game Power

Elite Resource Access
Control Pitch sources and master Paint production for game-winning elite units

👷 Workforce Efficiency

Pressmen Optimization
Strategic worker assignment to maximize refinement speed and resource throughput

Advanced Resource Strategies

  • Resource Timing: Coordinate refinement with unit production needs
  • Map Control: Secure finite resource nodes early for long-term advantage
  • Efficiency Scaling: Maximize Pressmen assignments for bottleneck resources
  • Strategic Reserves: Maintain emergency stockpiles while staying under caps
  • Flow Balancing: Ensure gathering rates match consumption patterns
💡

Pro Tip: Resource management is often more important than combat micromanagement in determining victory. A well-oiled economic engine enables superior armies and faster technological advancement.