Where ancient origami art meets epic real-time strategy warfare
Command an intricate origami army crafted from mystical paper resources. Master the unique Fold mechanic to transform flat sheets into mighty warriors in this revolutionary RTS experience.
Everything you need for epic origami warfare
Command Pikemen, Pelters, Patchers, Prowlers, and Plaguebearers. Deploy flying Proxy swarms from Proxie Plopper carriers.
Construct Palaces, Presses, Parapets, and Patternworks. Each building serves strategic purposes in your origami empire.
Storms threaten your paper army! Use Prophets for early warnings and protective auras during dangerous weather.
Classic RTS visibility system reveals the battlefield as you explore. Plan your strategy around what you can and cannot see.
Fixed isometric camera, control groups (platoons), and streamlined UI focus on strategy over micromanagement.
Built with multiplayer architecture from the ground up. Command your origami forces against up to 4 players.
Meet the paper warriors that will fight for your empire
Your central hero and master of the fold. Losing the Prime means defeat!
Basic unit producers that can be posted for automatic folding of warriors.
Advanced producers capable of folding high-tier units and buildings.
Steadfast melee warriors forming the backbone of your army.
Ranged attackers firing origami projectiles from a safe distance.
Support units that repair and heal allies during prolonged battles.
Fast, durable scouts perfect for reconnaissance and flanking maneuvers.
Magical units that curse enemies and disrupt enemy formations.
Small flying swarm units that overwhelm enemies through sheer numbers.
Help shape the future of strategic origami warfare
Warigami is currently in active development, with core systems being implemented and tested. We're building something truly unique in the RTS genre, and we'd love your input!
Every fold, every unit, every mechanic is crafted with player feedback in mind. Join our community to influence game design, test new features, and connect with fellow strategy enthusiasts.
Core gameplay systems, unit movement, and building mechanics
Combat systems, weather effects, and multiplayer foundation
Balance feedback, feature suggestions, and playtesting opportunities